Showing posts with label [Linux]. Show all posts
Showing posts with label [Linux]. Show all posts

Thursday, November 17, 2016

6 Stages of Linux Boot Process (Startup Sequence)

Ref: http://www.thegeekstuff.com/2011/02/linux-boot-process


6 Stages of Linux Boot Process (Startup Sequence)

Press the power button on your system, and after few moments you see the Linux login prompt.
Have you ever wondered what happens behind the scenes from the time you press the power button until the Linux login prompt appears?
The following are the 6 high level stages of a typical Linux boot process.


1. BIOS

  • BIOS stands for Basic Input/Output System
  • Performs some system integrity checks
  • Searches, loads, and executes the boot loader program.
  • It looks for boot loader in floppy, cd-rom, or hard drive. You can press a key (typically F12 of F2, but it depends on your system) during the BIOS startup to change the boot sequence.
  • Once the boot loader program is detected and loaded into the memory, BIOS gives the control to it.
  • So, in simple terms BIOS loads and executes the MBR boot loader.

2. MBR

  • MBR stands for Master Boot Record.
  • It is located in the 1st sector of the bootable disk. Typically /dev/hda, or /dev/sda
  • MBR is less than 512 bytes in size. This has three components 1) primary boot loader info in 1st 446 bytes 2) partition table info in next 64 bytes 3) mbr validation check in last 2 bytes.
  • It contains information about GRUB (or LILO in old systems).
  • So, in simple terms MBR loads and executes the GRUB boot loader.

3. GRUB

  • GRUB stands for Grand Unified Bootloader.
  • If you have multiple kernel images installed on your system, you can choose which one to be executed.
  • GRUB displays a splash screen, waits for few seconds, if you don’t enter anything, it loads the default kernel image as specified in the grub configuration file.
  • GRUB has the knowledge of the filesystem (the older Linux loader LILO didn’t understand filesystem).
  • Grub configuration file is /boot/grub/grub.conf (/etc/grub.conf is a link to this). The following is sample grub.conf of CentOS.
  • #boot=/dev/sda
    default=0
    timeout=5
    splashimage=(hd0,0)/boot/grub/splash.xpm.gz
    hiddenmenu
    title CentOS (2.6.18-194.el5PAE)
              root (hd0,0)
              kernel /boot/vmlinuz-2.6.18-194.el5PAE ro root=LABEL=/
              initrd /boot/initrd-2.6.18-194.el5PAE.img
  • As you notice from the above info, it contains kernel and initrd image.
  • So, in simple terms GRUB just loads and executes Kernel and initrd images.

4. Kernel

  • Mounts the root file system as specified in the “root=” in grub.conf
  • Kernel executes the /sbin/init program
  • Since init was the 1st program to be executed by Linux Kernel, it has the process id (PID) of 1. Do a ‘ps -ef | grep init’ and check the pid.
  • initrd stands for Initial RAM Disk.
  • initrd is used by kernel as temporary root file system until kernel is booted and the real root file system is mounted. It also contains necessary drivers compiled inside, which helps it to access the hard drive partitions, and other hardware.

5. Init

  • Looks at the /etc/inittab file to decide the Linux run level.
  • Following are the available run levels
    • 0 – halt
    • 1 – Single user mode
    • 2 – Multiuser, without NFS
    • 3 – Full multiuser mode
    • 4 – unused
    • 5 – X11
    • 6 – reboot
  • Init identifies the default initlevel from /etc/inittab and uses that to load all appropriate program.
  • Execute ‘grep initdefault /etc/inittab’ on your system to identify the default run level
  • If you want to get into trouble, you can set the default run level to 0 or 6. Since you know what 0 and 6 means, probably you might not do that.
  • Typically you would set the default run level to either 3 or 5.

6. Runlevel programs

  • When the Linux system is booting up, you might see various services getting started. For example, it might say “starting sendmail …. OK”. Those are the runlevel programs, executed from the run level directory as defined by your run level.
  • Depending on your default init level setting, the system will execute the programs from one of the following directories.
    • Run level 0 – /etc/rc.d/rc0.d/
    • Run level 1 – /etc/rc.d/rc1.d/
    • Run level 2 – /etc/rc.d/rc2.d/
    • Run level 3 – /etc/rc.d/rc3.d/
    • Run level 4 – /etc/rc.d/rc4.d/
    • Run level 5 – /etc/rc.d/rc5.d/
    • Run level 6 – /etc/rc.d/rc6.d/
  • Please note that there are also symbolic links available for these directory under /etc directly. So, /etc/rc0.d is linked to /etc/rc.d/rc0.d.
  • Under the /etc/rc.d/rc*.d/ directories, you would see programs that start with S and K.
  • Programs starts with S are used during startup. S for startup.
  • Programs starts with K are used during shutdown. K for kill.
  • There are numbers right next to S and K in the program names. Those are the sequence number in which the programs should be started or killed.
  • For example, S12syslog is to start the syslog deamon, which has the sequence number of 12. S80sendmail is to start the sendmail daemon, which has the sequence number of 80. So, syslog program will be started before sendmail.
There you have it. That is what happens during the Linux boot process.

Friday, September 13, 2013

[Linux] Learning Linux for embedded systems

Ref: http://www.embedded.com/electronics-blogs/open-mike/4420567/Learning-Linux-for-embedded-systems

Learning Linux for embedded systems

I was recently asked how a person with experience in embedded systems programming with 8-bit processors, such as PIC, as well as 32-bit processors, such as PowerPC, but no Linux experience, can learn how to use Embedded Linux. 

What I always recommend to such an embedded systems programmer is this: Look at Embedded Linux as two parts, the embedded part and the Linux part. Let's consider the Linux part first.

The Linux side
Operating systems abound and the choices are many for an embedded system, both proprietary and open source. Linux is one of these choices. No matter what you use for your development host, whether Linux or Windows or Mac, you need to learn how to program using the target OS. In this respect, using Embedded Linux is not greatly different from using VXworks, WindowCE, or another OS. You need an understanding of how the OS is designed, how to configure the OS, and how to program using its application programming interface (API).

A few factors make learning how to program Linux easier than other embedded OSes. You'll find many books and tutorials about Linux, as well as Unix from which it is derived -- many more than for other OSes. Online resources for Linux are ample, while other OSes have a much smaller presence, or one driven by the OS manufacturer. Linux is open source, and you can read the code to get an understanding of exactly what the OS is doing, something that is often impossible with a proprietary OS distributed as binaries. (I certainly do not recommend reading Linux source to try to learn how to program Linux. That's like trying to learn to drive by studying how a car's transmission works.)

The most significant factor that sets Linux apart from other OSes is that the same kernel is used for all systems, from the smallest embedded boards, to desktop systems, to large server farms. This means that you can learn a large amount of Linux programming on your desktop in an environment, which is much more flexible than using a target board with all of the complexities of connecting to the target, downloading a test programming, and running the test. All of the basic concepts and most APIs are the same for your desktop Linux and your Embedded Linux.

Installing Linux
You could install a desktop Linux distribution on your development system, replacing your Windows or Mac system, but that may be a pretty large piece to bite off at one time, since you would likely need to configure email, learn new tools, and come up to speed with a different desktop interface. You could install Linux in a dual-boot environment, where you use the old environment for email, etc., and use the Linux system for learning. This can be pretty awkward, since you need to shut down one environment to bring up the other. Additionally, doing either within a corporate environment may be impractical or impossible. IT folks prefer supporting a known environment, not one that you have chosen.

An easier way is to create a virtual machine environment on your current development system. For Windows hosts, you can install VMware Player or VirtualBox, and on the Mac, you can install Parallels or VMware Fusion. Using a VM offers you much more flexibility. You can install a desktop Linux distribution, like Ubuntu or Fedora. You can use this distribution to become familiar with basic Linux concepts, learn the command shell and learn how to build and run programs. You can reconfigure the kernel or load drivers, without the concern that you'll crash your desktop system. You can build the entire kernel and application environment, similar to what you might do with a cross-development environment for an Embedded Linux target.

If your VM running Linux crashes, you simply restart the VM. The crash doesn't affect other things which you might be doing on your development system, such as reading a web page on how to build and install a driver, or that writing an email to one of the many support mailing lists.

Some of the VM products have snapshot features that allow you to take a checkpoint of a known working configuration, to which you can roll back if you can't correct a crash easily. This snapshot is far easier than trying to rescue a crashing desktop system or an unresponsive target board.

A Linux VM running on your desktop is not a perfect model for an Embedded Linux environment. The VM emulates the hardware of a desktop system, with a limited set of devices that are unlikely to match a real embedded target. But our objective at this point is not modeling a real target (something we'll discuss later) but creating an environment were you can learn Linux concepts and programming easily.

This is the first step: Create a VM and install a desktop Linux distribution on the VM. We'll pick from here in our next installment.

Michael Eager is principal consultant at Eager Consulting in Palo Alto, Calif. He has over four decades experience developing compilers, debuggers, and simulators for a wide range of processor architectures used in embedded systems. His current and former clients include major semiconductor companies and systems developers. Michael has been a member of the ISO C++ Standard Committee and ABI Committees for several processor architectures. He is chair of the Debugging Standards Committee for DWARF, a widely used debug data format. He is active in the open-source and Linux communities.